Native Mobile Apps Vs Web Based Apps

Apple’s refusal to allow Clayish Flash on its mobile devices, namely the ipad device and iPhone, has seen the company come under a lot of open fire because the first iPhone was released in 2007. When Apple insists that Adobe flash is a dying format, many in the marketplace think it poses a threat to the dominance of Apple’s iTunes store, and would allow anyone to make applications for the cellphone without Apple’s approval. Please visit this site¬†PerkZilla

Apple already provides support to HTML5 in its web browser, and this new programming language opens up a complete new realm of web-based applications for mobile Internet devices. 

Let’s take Google’s web-based email, Googlemail, as one example. For owners of an iPhone, Gmail was accessed by using a Gmail application downloaded from the iTunes store. That application was designed, and then Apple had to approve it before it could be distributed to customers. Further, to use the applying, users had to go through a long process in registering for iTunes, logging in, downloading the application and installing it.

So how does HTML5 change that? Instead of going through the downloading it the app, users can go straight to the Gmail website through their internet browser and make use of it as if these people were on a PC.

The drawback is the fact web-affiliated software are never going to be as fast as installed (native) apps, because they have to be accessed through a web browser. They do, yet , give a far greater selection as they are not restricted by an approval process of an software store, such as iTunes.

Exactly what do we expect in the future for mobile apps? HTML5 potentially offers a far greater selection of applications for users, but at the expenditure of some quality control, which services like iTunes offer.